Robert Gryn is the youngest self-made entrepreneur to make the Forbes 100 Richest list in Poland. He's the former CEO of Codewise, the 2nd fastest growing company in Europe. After selling Codewise he shifted 100% of his attention and focus to crypto. His new mission is to help accelerate the mass adoption of this revolutionary technology. Like many, he believes that blockchain will make the world a better and more equitable place.
Wojtek has worked in the marketing and blockchain industry for more than 10 years. Ex fullstack developer. Experienced with leading technical and business teams. Crypto advisor & early adopter.
(Ex-Codewise) With 15 years focused on early-stage tech startups, Jeremy brings a wealth of experience and vision in marketing strategy, business operations, lead generation, and hyper-growth antics. Jeremy has held Director and C-level positions in 8 startups, 5 of which have gone on to a profitable exit.
Bally has extensive experience of combining tech with the music, entertainment and sports worlds. His past collaborations with numerous multinational companies have seen him combine international brands such as Microsoft, AMG, Sledgehammer Games, McLaren, Plextronics and EA Games with International artists including Sting, Jamiroquai, Pharrell Williams, 50 Cent, The Weekend and French Montana, amongst many others.
(Ex-Codewise) With half a decade of designing and delivering successful AdTech partnerships and marketing campaigns in one of the fastest-growing companies in Europe, Artur brings war-room type decision making and extensive experience in partnerships, community growth & management.
Although Serafin is the youngest on the Everdome team, he might just be the hungriest too. His ability to tackle tasks rapidly and competently makes him a key player. His attention to detail does not impede his execution.
Jan has over 7 years of experience in digital content creation. Jan has developed his post production skillset working on big projects with leading global brands as a post production and video content creation specialist.
Mat is a full-time filmmaker with a decade of experience in videography. His creative genius was behind building one of the top YouTube channels and podcasts in Poland. He has a very unique ability to send a strong message without words.
Kacper has over 6 years engineering experience in IT. He's a higly experienced architect and full-stack software engineer with experience in a wide range of technologies. Specialisation in frontend and VR solutions. After hours plays games on Oculus.
Greg has over 20 years engineering experience in IT. The best technical and economic universities, combined with experience in multi-million projects. Flexibility, dialogue, understanding along with openness to a different views and changes they are the part of the game defining his approach to project management and products implementation.
An engineer and CTO for over 10 years. Fascinated by technology that can be practically used by all people. Until now involved in building highly scalable infrsastructure in conventional IT, he is taking his experience to the metaverse.
With over 7 years of experience went into knowing every aspect of his job from backend and frontend to VR and game development. Very visual-oriented guy with attention to detail. Amazed by technology and what it will change in our lives in the future. Loves foreign cinema, expecially sci-fi and B-movies.
"Matt Tokarz is a Senior VFX Supervisor, recently resonsible for creating visual effects for The Witcher TV Series produced by Netflix. He is a problem solver, specialised in building dedicated teams and structures within extremely creative environments. That helped him to adapt his workflow to wide range type of projects - not only VFX, but also VR experiences, theme park CG stereo animations and mixed art projects."
Previously 10 years in advertising (from junior to director/partner) Now 6 years as an artist working for film, tv and games industry. Participated in projects for clients such as Netflix, Electronic Arts, VaynerMedia, Bethesda, Red Bull, NetEase Games and many more His personal art sold as NFTs made it to the Art Basel exhibition in Miami and is collected by many art enthusiasts around the world.
Creative producer and experience designer. Involved in a number of immersive exhibition design projects ranging from the Dubai EXPO to science museums or theme park attractions. He holds advanced degrees in Technology and Innovation Management from the Science and Technology Policy Research Unit (SPRU) and Digital Anthropology from University College London. Lukasz oversees the projects’ worldbuilding efforts.
15+ years in gaming, vfx and animation industry. Artur's core superpower is connecting the dots from all those areas to create innovative pipelines. He is focusing equally on technicals and cinematography immersion. Being always a fan of innovation he was leading first motion capture studio in Poland. Now, taking best from his experience in game cinematics, in-game cutscenes, motion capture, VR projects and his love to Unreal Engine 5 and blockchain, he wants to push metaverse experiences to the new limits.
12+ years in the gaming industry as a level and game designer. He has huge experience in game mechanics, levels creation and gameplay immersion. James has known Unreal Engine since UE3, working on titles for all platforms like Alien Rage or Tom Clancy's The Division™. Being a lead level designer for over 6 years, he developed a great specialist skills as well as big picture game design expertise. He will join us as a Level Design Director, pushing our metaverse experience to a higher level!
Leszek is an architect and the founder of 'Space is More,' a project focused on space architecture and engineering. A renowned space researcher, and the winner of multiple awards including the ESA Moon Challenge, Marsception, and the Mars Colony Design competition. Recently Leszek has been leading operations and conducting research at Lunares Research Station.
Wojtek is an freelance architect, 3d graphic designer and concept artist who worked with team ‘Space is More’ led by Leszek Orzechowski since 2017 on several projects and competitions regarding space architecture and design. Fan of cinema noir, monumental architecture, military tech, aviation and futuristic designs.
Karolina Panasiuk is a graphic designer, art director and motion graphics artist. She creates complex creative and visual concepts. She's mainly interested in projects that give her a lot of creative space and the possibility of a comprehensive approach. Over the years, she has worked closely with Platige Image, Stellar Fireworks, Science Now and Boutique Animation studios.
JS magician. In love with web development and new technologies. Perfect balance of creativity and logical thinking. Moving the world into the metaverse with the best of the best!
I’m a seasoned entrepreneur and creative strategist. I combine leadership and raw imagination to foster innovative digital products and let them thrive. Head of uigstudio.com Investor @getmeteotrack.com Advisor @getprintbox.com Co-Founder @letko.co @studiopigeon.com
Product Designer ready for every challenge. Experienced in designing for various fields, from furniture to mobile apps, excited to take part in creating the Metaverse. Sci-fi books lover, story-driven games player and a passionate hiker. Graduated from Academy of Fine Arts in Cracow with an MFA in Industrial Design.
Over 6 years of experience in creating and improving digital products, including SaaS & eCommerce solutions. Tech & Crypto enthusiast, video games collector.
I'm a digital product designer focusing on crafting user experiences and design systems for software, web, and mobile products. I'm passionate about applying consumer psychology for an interaction science-backed approach.
A back-end tech lead and software engineer with experience in building highly scalable real-time systems. Fascinated by creating systems and infrastructure in the cloud with a focus on optimization and performance. In love with motorsport, especially F1, and a big football fan
Lukasz has more than 5 years experience in the IT industry. Lead programmer with a track record of incorporating user and business requirements into cost-effective, secure and user-friendly solutions known for scalability and durability.
Dorota graduated in Film Production at Film School. She is currently working as a Creative Producer and Producer at Platige Image on animation development, 3D animation and VFX (The Witcher season 1 and 2).
14+ years of experience in GameDev. He has worked in editors such as: PAINEngine, GRACETM, Road Hog Engine, Unreal Engine 3,4,5 and has a wide range of skills (3d modeling, texturing, level folding, lighting). Comprehensive solving of problems before they arise.
Grażyna has 6 years+ software development experience, working with agile teams inside the game development industry. With skills in coordinating scrum meetings, interfacing between product and development, Grażyna keeps the structure of Everdome’s development process tight as our team expands.
Lucian has been a cryptocurrency enthusiast since 2019, previously spending three years in transitional market trading. Attached to the Everdome project since day one, Lucian has been working as a moderator inside our community, dealing with issues and questions as they arise, while gradually building his knowledge on the metaverse in general, and the Everdome mission in particular. He strongly believes that Web3 can break down barriers created by Web2, and is a fundamental advocate for the power of the community in doing this.
Dr. Marwan Alzarouni is an internationally recognized blockchain technology advocate, keynote speaker and strategic advisor. Dr. Alzarouni is the CEO of Dubai Blockchain Center (DBCC), an impact business and a strategic partner to Dubai Future Foundation. The center was inaugurated by His Highness Sheikh Mohammed Bin Rashid Al Maktoum under the Area 2071 initiative in May 2018. A leader in the blockchain and digital asset space, Dr. Alzarouni is a major part of making Dubai the crypto capitol of the world.