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Everdome’s Hyper-Realistic Approach: Explained

We talk a lot about the hyper-realistic nature of Everdome’s metaverse environment. But what is it? How did we choose it, how are we creating it and why is it so important for our digital world? Very early in the Everdome project, we committed to two key foundational concepts: Our metaverse environment should be based on viable scientific principles Everdome should look and feel hyper-realistic.

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We talk a lot about the hyper-realistic nature of Everdome’s metaverse environment. But what is it? How did we choose it, how are we creating it and why is it so important for our digital world?

At Everdome's inception, we committed to two key foundational concepts. Our metaverse environment should be based on viable scientific principles and that Everdome should look and feel hyper-realistic.

What is Hyper-realism?
The term hyper-realism appeared in the early 1970s to describe a resurgence of particularly high fidelity realism in sculpture and painting at that time. Artists of this genre took their works beyond purely photographic quality by placing added focus on visual, social and cultural details of everyday life.

They played with color intensity, lighting, contrast and sharpness to shape a more vivid depiction of what we can see with the naked eye.

And this is what we do in Everdome. We enhance reality by harnessing the potential that a combination of VR, the metaverse, UE5 and a talented team of storytellers, scientists, developers as well as the power of community can bring.

How do we make it?
To begin with, the team first looked for examples from real life space exploration as well as science fiction. You can find our inspirations in our Worldbuilding Whitepaper.

You can see here how we took inspiration from Erik Wernquist’s “Wanderers” , the conceptual art from Simon Stålenhag’s “Tales from the Loop”. Andy Weir’s “The Martian”, as well as S. A. Corey’s “The Expanse”.  

We then took these diverse influences to create the story and principles of Everdome’s world based on our commitment to real science, collaborating with Leszek Orzechowski, the conceptual space architect and his team at LunAres Research Station - to ensure we follow the science.

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But this is just the theory behind Everdome’s hyper-realistic approach. This approach then needs to factor into our own storytelling and development.

This means that we need to pay attention to all the details -  from the largest part of our metaverse environment, such as the major locations of our Hatta Spaceport on Earth or Jezero Spaceport on Mars - down to the minor elements, such as the interior of our Mars Magnetic rail.

It also means we need to focus on music, sound and the other elements necessary for real user immersion, a reason why we chose to create a unique soundtrack for our experience.

Then, as we explained in our previous article on Building Digital Adventures - our team of 3D artists, environmental artists and level designers work on adding the created elements as playable or experienceable parts of Everdome’s metaverse adventure.

Why is it important to Everdome’s product?
Many other metaverse projects are dealing in simplistic avatars and a focus on fast expansion rather than quality of experience. Everdome seeks to provide something very different. We look to combine cinematic storytelling and production values with immersive experiences and gameplay.

Everdome will offer a platform for real-life businesses to grow and thrive. However, we also believe that a true metaverse experience should be larger-than-life.

It should provide an escape from the mundane into a significantly more interesting and immersive world, a setting that will exponentially increase interest and engagement into all partner and landholder ventures inside our metaverse adventure.

Therefore, our focus on hyper-realistic principles is a defining feature and strength of Everdome’s metaverse experience. Our secret sauce, so to speak.

Why do we focus on it now?
When Everdome presents various elements of our worldbuilding in progress, people often ask why they are relevant, or why we are focusing on this work rather than first engaging further cryptocurrency exchange listings or developing our economy.

Everdome is product led. The true value of $DOME will be fully realized once our ecosystem and environment is complete. Therefore it is vital that our team focuses on building this first layer of experiences.

With our upcoming Tier-3 access, our first beta users will be able to have their first taste of what we build, which is still just a beta environment. Based on feedback, we will then iterate, improve and change before any wider public release.

In the meantime, now the first stage of our basic environment is almost complete, our team focuses in the background on creating the in-world economy and basic play-to-earn gamification principles to work within the structure of the world already created. However, we needed to have this framework first in which to build.

How does it fit into the final environment?
Let's take an example. Part of our Mars landing experience is Jezero Spaceport. We first create the basic environment according to the principles above, before then adding the layers of detail around it needed to make it a hyper-realistic environment.
 

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All of these layers follow these rules.

  • They are based in viable science.
  • They are created in hyper-realistic detail.
  • They lend possibilities for future gameplay, bases for our storytelling or to stimulate user interaction.

However, do not forget, Everdome is set 150 years into the future, which allows some room to bend the rules of science for greater adventure and gameplay. Our experience also needs to be engaging and fun, so we will look to creatively manage our world setting to ensure we do not build a sanitized, mundane environment.

So the team adds features such as our monorail transport, the gates to Everdome City, our Mars Dust hoover robots and scene elements such as Lavatube Canyon to ensure the location becomes an experience with an immersive impact that can be scaled as our project grows in scale and complexity.

As we work to launch Tier-3 access, as well as our upcoming Mars landing, Everdome now focuses on the mechanics which will bring our world to life - devising the robust structures for a vibrant in-world economy and immersive gamification.

We cannot wait to show you all.

#TheJourneyHasBegun

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